![]() The eponymous game was launched to a warm reception in 1996. And so, Crash Bandicoot was born, his name deriving from how he would crash into crates in the game, his abilities a result of genetic experimentation by the evil Dr Neo Cortex.Ĭrash Bandicoot had a phenomenal marketing campaign, which saw a man in a Crash costume head to Nintendo and Sony’s buildings and heckle them through a megaphone The initial concept was called Willie the Wombat, although it later transpired that the (non-video game) character already existed. Then, they needed a unique character, and they turned to the Australian Outback for inspiration. They code-named the project ‘Sonic’s Ass Game’, which was their code for “a linear platformer with a strong hero character (inspired by Sonic, obviously) set in 3D environments where you mainly saw the rear of the character”. They saw the potential in the emerging 3D technology, deciding against making a 2D side-scroller. ![]() Andy Gavin and Jason Rubin of Naughty Dog wanted to create a character for the PlayStation who would rival the big players, genuinely taking the fight to Nintendo and Sega by taking advantage of the console’s unrivalled power. Most of these failed to reach the heights, with figures like Zool and Bubsy fading into history. Developers saw how successful the two characters were and tried to make platformers with their own colourful characters. In the 1990s, the gaming world was largely defined by a battle of mascots: Nintendo’s Mario vs Sega’s Sonic the Hedgehog. He’s remained a gaming icon through some highs and surprising lows, but where did he come from? Here’s a look at the history of Crash Bandicoot. ![]() If you’re a PlayStation fan of my generation, there’s likely one character that you’re very familiar with – Crash Bandicoot. ![]()
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December 2022
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